Josh Rose
In his 20 years in the game industry, Josh has overseen the launch of 28 software products and 22 games. Josh has assembled international game production teams of over 75 people, for both large and small clients, including ngmoco:) and Glu Mobile. He has worked with top-tier brand properties including Star Wars, Lady Gaga, and the George Romero Dawn of the Dead franchise. Josh is a frequent speaker on viral product design and a sought after expert for his unique talent at building, leading, and motivating creative teams as well as designing viral, high player-engagement products.
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Randy Angle
In a career spanning more than 30 years and over 80 games, Randy has worked on almost every platform and genre. He has lead successful teams with director or executive roles in design, engineering, production, studio management, and on properties including: Star Trek, LEGO, Lord of the Rings, Dungeons & Dragons, Zorro, PAC-MAN, Dig Dug, Galaga, SpongeBob SquarePants, Spiderman, and original properties. As an accomplished public speaker, he speaks at conferences and conducts classes and seminars regularly about developing games and succeeding in the videogame industry.
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Eric Lindstrom
In a 25-year career reaching back to being among the first 200 employees at Electronic Arts, Eric has contributed to over 30 titles on multiple platforms in most genres, from early console to modern mobile free-to-play. He has led teams of eight and eighty, creating original properties as well as working with established intellectual properties including: Tomb Raider, Star Wars, James Bond, Arthur Christmas, and more. He speaks at industry events and has been nominated for WGA and BAFTA awards as well as being named one of Edge Magazine’s Hot 100 Game Developers of 2009.
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